Design Critiques

In Design Critiques, UX Engineers meet with the Design Manager at least once per sprint to present their design progress and planning for group discussion.

What are Design Critiques?

In Design Critiques, UX Engineers meet with the Design Manager at least once per sprint to present their design progress and planning for group discussion.

Our Goals

Go Deeper on Core Design Concepts

These sessions are an opportunity to empower you with a more nuanced understanding of UI/UX that you can carry into interviews.

Reinforce the Curriculum

By walking through active projects together throughout development, we'll naturally encounter clear, real-world case studies that provide examples of best practices.

Level Up Your Product's Quality

Design Critiques are a great opportunity to practice giving and receiving feedback in the context of team development.

Agenda

Pick Volunteers

We'll pick on a few UX Engineers to walk us through what they're working on!

Design Lead Presentations

Introduction

Each UX Engineer on the presenting team should give a very brief introduction of themselves and their design experience, then they should introduce their product to provide context.

Product Demo

With someone sharing their screen, the UX Engineer should collaboratively walk through either the live deployed version or a relevant local version of the product. The Design Manager facilitates a group discussion identifying aspects of the product demonstrating good UI/UX principles as well as aspects needing improvement.

Planning Artifact Presentation

With someone sharing their screen, the Design Leads should collaboratively walk through any design planning artifacts they've got (e.g. user flows, wireframes). The Design Manager facilitates a group discussion about the artifacts, the general design direction, and UI/UX concerns relevant to their product.

Now read on to see how Product Reviews work in Labs.

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