My Docs
DeploymentTrelloCalendar 🗓 Family Promise Roadmap
LAMBDA_LABS_Family_Promise
LAMBDA_LABS_Family_Promise
  • Home
  • navigation
    • Resume
    • My Notes:
    • NAVIGATION
    • Calendar
    • Youtube:
    • Roadmap:
    • TEAM MEMBERS
    • Running List Of Notes Links & Pertinent Info From Meetings
    • Trello
      • Github/Trello Integration
  • UX
    • UX_TOPICS
      • Action Items:
      • Accessibility
      • Figma Notes
        • Tables In Figma
        • Notes
        • Frames in Figma
        • Prototyping In Figma
        • More Notes
      • UX-Design
        • Facebook Graph API
      • Ant Design
        • ANT Components
          • Buttons
        • ANT DOCS
        • Application (Codesandbox)
      • Examples
      • How to add external URL links to your prototype
  • CANVAS
    • Interview
    • Design
      • What's Inclusive Design?
      • Accessibility
      • What are Design Systems?
    • Canvas
      • Career Readiness:
    • Notes
      • User Experience Design
      • User Research
      • Interaction Design
    • UX-Engineer
      • Accessibility
      • Patterns
      • Design Tools
      • UX Principles
      • Design Critiques
      • Product Review
      • Quiz
      • Seven Principles of Design
      • Other Articles
    • Labs
  • Front End
    • Frontend:
    • Redux
  • Back End
    • Backend:
      • API
  • Research
    • Research Navigation
      • Front End
      • Back End
      • UX
      • PTM
      • General
  • DS_API
    • Data Science API
  • ROLES
    • TEAM ROLES
      • Bryan Guner
  • Action Items
    • Trello
    • Maps
  • ARCHITECTURE
    • DNS
    • AWS
    • Heroku
  • Questions
    • From Previous Cohort
  • Standup Notes
    • Meeting Notes
      • Stakeholder Meeting 1
      • 9/29/2021
  • GitHub & Project Practice
    • GitHub
      • Github Guide
      • Github Actions:
      • Live Implementation
  • MISC
    • MISCELLANEOUS
      • Links
  • Background Information
    • Background Info
      • Swagger OPEN API SPECIFICATION
        • Swagger Docs (General)
      • GITHUB:
        • Git Bash
        • Git Prune:
  • DOCS
    • DS AP
    • What is JSON Web Token?
      • Environment Variables
      • Git Rebase:
      • Git Workflow:
      • Linting and Formatting
    • Project Docs
      • Eng-Docs-Home
      • Basic Node API
      • Contributing to this scaffold project
      • Examples:
    • PROJECT DESCRIPTION (Feature List)
    • Labs Learners Guide
    • REACT
      • Create React App
      • Awesome React
    • Labs Engineering Docs
      • Okta Basics
      • Roadmap
      • Repositories
  • Workflow
    • Workflow
    • Advice
  • AWS
    • AWS
      • Elastic Beanstalk
        • Elastic Beanstalk DNS
      • Amplify:
        • Amplify-DNS
    • Account Basics
    • AWS-Networking
  • Career & Job Hunt
    • Career
  • LABS
    • Introduction
    • User Stories
    • Why Pairing?
    • GitHub
    • Planning as an Engineer
    • Authentication and Authorization
      • Authentication VS Authorization
    • Giving Feedback
    • Modules Grades Understanding Your ISA
    • Rest Architecture
Powered by GitBook
On this page
  • Design Resources
  • Table of Contents
  • Visibility of system status
  • Match between system and the real world
  • User control and freedom
  • Consistency and standards
  • Error prevention
  • Recognition rather than recall
  • Flexibility and efficiency of use
  • Aesthetic and minimalist design
  • Help recognize & recover from errors
  • Help and documentation
  • UX Patterns
  • UX Patterns: Modeling an Experience
  • Jakob's Law
  • The Hook Model
  • Gamification
  • The List Goes On...
  • UI Patterns
  • UI Patterns: Implementing Paradigms
  • Common UI Patterns
  • Further Reading
  • Accessibility:
  • Success criteria
  • Does this checklist guarantee my site is accessible?
  • Content
  • Global code
  • Keyboard
  • Images
  • Headings
  • Lists
  • Controls
  • Tables
  • Forms
  • Media
  • Video
  • Audio
  • Appearance
  • Animation
  • Color contrast
  • Mobile and touch
  • Next steps
  • Further reading
  • FEATURES
  • PROJECT
  • SITE
  • SOCIAL
  • SUPPORT

Was this helpful?

  1. UX
  2. UX_TOPICS

UX-Design

Design Resources

A curated list of design resources from design templates, stock photos, icons, colors, and much more

Table of Contents

  • General

  • Colors

  • Illustrations

  • Stock Photos

  • Icons

General

Website
Description

Hand-picked resources for web designer and developers, constantly updated.

Icons, UI Kits, Wireframes, iOS, Android Templates for Sketch

Explore, install, use, and remix thousands of files and plugins

Unlimited UI Kits, Icons, Templates, Themes and More (free & premium )

Tasty design resources made with care for each pixel. Free for both personal & commercial use

Browse our library of free, high-quality UI kits, icon packs, and mockups

The best collection of free resources for UX / UI Designer

Free Figma library of products, elements, and screens

A curated Figma resources, UI kits, templates & freebies to save you time and speed up your workflow

Free PSD, AI, Fonts and more

Handpicked collection of web design & UI inspiration with code snippets.

A collection of repeatable SVG background patterns for you to use on your web projects.

↥ Back To Top

Colors

Website
Description

A color palette generator

Generate or browse beautiful color combinations for your designs

Colormind is a color scheme generator that uses deep learning. It can learn color styles from photographs, movies, and popular art.

a free and open platform for color inspiration with thousands of trendy hand-picked color palettes

Create and share color palettes for your UI, and measure the accessibility of any color combination.

Generate nice color palettes from one color

↥ Back To Top

Illustrations

Website
Description

Open-source illustrations for any idea you can imagine and create.

Hand-drawn vector illustration and icon resources, perfect for your next project.

Free customizable illustrations with Figma Plugin

Free illustrations for 404 pages

Hand drawn illustration library

Free surrealist illustrations and vector art

2,500+ royalty-free and editable illustrations to power up your design projects

Avatar Illustrations Sketch Library

Collection of high-resolution vector or illustrations background images for modern websites and landing pages

↥ Back To Top

Stock Photos

Website
Description

Beautiful, free images and photos that you can download and use for any project

Download and use the best free stock photos and videos.

The #1 source for beautiful free photos. High quality and high resolution stock images free from all copyright restrictions (CC0)

More than 2.2 million Stunning Free Images and video to Use Anywhere

Free stock photos for websites and commercial use

free stock photos, backgrounds and free high-resolution images for personal and commercial use

↥ Back To Top

Icons

Website
Description

Simply beautiful open source icons

Download 30,000 free PNG icons for website, web app, software, web design

Delightful, beautifully crafted symbols for common actions and items

The world’s most popular and easiest to use icon set

set of open-source neutral-style system symbols elaborately crafted for designers and developers

Browse over 3 million art-quality icons and photos

Open-source CSS, SVG and Figma UI Icons that are available in SVG Sprite, styled-components, NPM & API

fully customisable & accessible vector icons

A set of over 1250 free MIT-licensed high-quality SVG icons for you to use in your web projects.

↥ Back To Top

Visibility of system status

The system should keep users informed through appropriate feedback within reasonable time

Match between system and the real world

The system should speak the users' language rather than system-oriented terms. Follow real-world conventions

User control and freedom

Users often make mistakes and need 'emergency exits' to leave the unwanted state. Support undo and redo

Consistency and standards

Users shouldn't have to wonder whether different words, situations, or actions mean the same thing. Follow platform conventions

Error prevention

Prevent problems from occuring in the first place, or check for them and present users with a confirmation option before they commit to the action

Recognition rather than recall

Minimize memory load by making objects, actions, and options visible. Instructions should be visible or easily retrievable

Flexibility and efficiency of use

Accelerators - unseen by the novice user - may often speed up the interaction for the expert user. Allow users to tailor frequent actions

Aesthetic and minimalist design

Dialogues should not contain information which is irrelevant or rarely needed

Help recognize & recover from errors

Error messages should be expressed in plain language, indicate the problem, and suggest a solution

Help and documentation

Any necessary help documentation should be easy to search, focused on the user's task, list concrete steps to be carried out, and not be too large

UX Patterns

UX Patterns: Modeling an Experience

Once we narrow our focus to UI/UX, the difference between a UX pattern and a UI pattern becomes subtle. Why is that?

Think about our definition of pattern—a recipe for a solution to a common problem.

So much of what we design and build for a user experience is via a user interface. So naturally, a pattern to solve a user experience problem will often involve a user interface pattern.

But let's start by considering the general ways we can understand and start to model a user experience—the knowledge we have about what drives positive product experiences.

Jakob's Law

Users spend most of their time on _other_** sites.** This means that users prefer your site to work the same way as all the other sites they already know.

Note that Nielsen isn't just talking about the way websites look—he's referring to how they work. In other words, in general, a user's experience with a website will be better if they don't have to learn new ways to interact with it. What's the takeaway here? Use UX patterns!

Nonetheless, when you're designing a product and thinking about your user's experience, it can be a very useful rule of thumb: don't reinvent the wheel. Default to the "boring" way to let your user experience your product—then think about ways to tweak that experience if it makes sense for your product's goals.

The Hook Model

The Hook model divides a user's interaction and experience with a product into four phases:

  1. A trigger to start using it

  2. An action that "satisfies" the trigger

  3. A reward for the action

  4. An "investment" that makes the product more valuable to the user

Taken together, these phases of the Hook Model are a UX pattern. We're predicting ways that users will become engaged with our product via an experience we can engineer.

One thing to note here, however—the Hook Model focuses on optimizing products for engagement—it doesn't necessarily optimize products for quality. In any case, though, keep it in mind as a valuable way to build a product experience that will keep users coming back.

Gamification

Gamification is incorporating game-like reward features into a product that isn't nominally a game.

To drive positive product experiences, you'll want to ensure you're motivating your users, not manipulating them—and that you're not relying on gamification alone to make the user experience great.

The List Goes On...

There are hundreds of UX patterns out there, like:

  • ways to give feedback to the user

  • ways to increase or decrease choices for the user

  • ways to rely on or assist users' memory

We've barely scratched the surface—but hopefully, these examples give you an idea of the work that has been done to understand user experiences, and to synthesize that knowledge into formulas for product success.

UI Patterns

UI Patterns: Implementing Paradigms

Now that we've examined general approaches to user experience problems, we can take some of those paradigms—models for thinking about things—and see how we can implement them via user interfaces.

Common UI Patterns

These frequently-used UI patterns combine structure, organization, and interaction behavior to meet users where they are and provide predictable, minimum-friction experiences. You'll almost certainly immediately recognize them!

Pagination

Pagination is splitting content up into pages. These aren't necessary separate screens or webpages—you'll usually deal with pagination when you're working with tables:

Pagination helps us avoid putting too much information in front of our users at once.

Note that to implement pagination, your product will often need to adjust the way it queries a database—we'll probably only want to retrieve the "page" of data we're interested in displaying. This is called query pagination. Pagination is thus a great example of how designing a user interface based on a user experience can result in a full-stack engineering feature—the frontend and the backend will need to accommodate paginated queries in order to present this experience to the user.

Progressive Disclosure

Progressive disclosure is waiting to show content and/or prompt the user for action until it's needed. As the user continues toward a goal, they complete the process gradually. Pagination is an example of progressive disclosure!

Another example of progressive disclosure is using lazy forms—forms whose fields only appear once the user has filled in the previous field (or set of fields):

A related concept is using wizards—walking the user through a process, with input fields or other required actions showing over multiple pages or screens:

Progressive disclosure prevents users from being intimidated by having to go through a lot of information or perform a lot of actions at once.

Breadcrumbs

Breadcrumbs are a very common UI pattern where we display a "secondary" navigation system to the user based on where they are in a hierarchy of pages or screens.

Note the breadcrumbs below (New Items → Popular → On Sale):

Breadcrumbs both orient the user and allow them to navigate in context.

In order to be usefully orienting, breadcrumbs should be based on the actual page or screen hierarchy (the way the content is actually organized) rather than whatever way the user has happened to navigate around (their history). That's because showing the hierarchy gives the user more information about how your product's content is structured.

Empty States

Empty states are an extremely useful pattern that tells the user: "There's nothing here right now—but there could be!"

Empty states are highly orienting for users, because it tells them both how they should be interacting with your product, and what to expect both in the short term and the long term.

If your users will land on a screen where data could be displayed, but there currently isn't anything to show them—you'll almost certainly want to show them an empty state.

Further Reading

There's no way we could list out all the possible UI patterns available—there are probably thousands!

To see more and learn more about UI patterns, check out these resources:

Accessibility:

There are three levels of accessibility compliance in the WCAG, which reflect the priority of support:

A: EssentialIf this isn't met, assistive technology may not be able to read, understand, or fully operate the page or view.

AAA: Specialized SupportThis is typically reserved for parts of websites and web apps that serve a specialized audience.

This checklist targets many, but not all level A and AA concerns. Note that the different levels of WCAG support do not necessarily indicate an increased level of difficulty to implement.

Success criteria

Some accessibility issues may have multiple success criterion apply to them. We have identified the one most relevant for each checklist item.

Does this checklist guarantee my site is accessible?

No. However, addressing the issues called out in this checklist will help improve the experience for everyone who uses your site.

Content

Content is the most important part of your site.

Task: Use plain language and avoid figures of speech, idioms, and complicated metaphors.

Use plain language and avoid figures of speech, idioms, and complicated metaphors.

Task: Make sure that button, a, and label element content is unique and descriptive.

Make sure that button, a, and label element content is unique and descriptive.

Terms like "click here" and "read more" do not provide any context. Some people navigate using a list of all buttons or links on a page or view. When using this mode, the terms indicate what will happen if navigated to or activated.

Task: Use left-aligned text for left-to-right (LTR) languages, and right-aligned text for right-to-left (RTL) languages.

Use left-aligned text for left-to-right (LTR) languages, and right-aligned text for right-to-left (RTL) languages.

Centered-aligned or justified text is difficult to read.

Global code

Global code is code that affects your entire website or web app.

Task: Validate your HTML.

Validate your HTML.

Task: Use a lang attribute on the html element.

Use a lang attribute on the html element.

Task: Provide a unique title for each page or view.

Provide a unique title for each page or view.

Task: Ensure that viewport zoom is not disabled.

Ensure that viewport zoom is not disabled.

Task: Use landmark elements to indicate important content regions.

Use landmark elements to indicate important content regions.

Task: Ensure a linear content flow.

Ensure a linear content flow.

Remove tabindex attribute values that aren't either 0 or -1. Elements that are inherently focusable, such as links or button elements, do not require a tabindex. Elements that are not inherently focusable should not have a tabindex applied to them outside of very specific use cases.

Task: Avoid using the autofocus attribute.

Avoid using the autofocus attribute.

People who are blind or who have low vision may be disoriented when focus is moved without their permission. Additionally, autofocus can be problematic for people with motor control disabilities, as it may create extra work for them to navigate out from the autofocused area and to other locations on the page/view.

Task: Allow extending session timeouts

Allow extending session timeouts

If you cannot remove session timeouts altogether, then let the person using your site easily turn off, adjust, or extend their session well before it ends.

Task: Remove title attribute tooltips.

Remove title attribute tooltips.

Keyboard

It is important that your interface and content can be operated, and navigated by use of a keyboard. Some people cannot use a mouse, or may be using other assistive technologies that may not allow for hovering or precise clicking.

Task: Make sure there is a visible focus style for interactive elements that are navigated to via keyboard input.

Make sure there is a visible focus style for interactive elements that are navigated to via keyboard input.

Task: Check to see that keyboard focus order matches the visual layout.

Check to see that keyboard focus order matches the visual layout.

Task: Remove invisible focusable elements.

Remove invisible focusable elements.

Images

Images are a very common part of most websites. Help make sure they can be enjoyed by all.

Task: Make sure that all img elements have an alt attribute.

Make sure that all img elements have an alt attribute.

alt attributes (alt text) give a description of an image for people who may not be able to view them. When an alt attribute isn't present on an image, a screen reader may announce the image's file name and path instead. This fails to communicate the image's content.

Task: Make sure that decorative images use null alt (empty) attribute values.

Make sure that decorative images use null alt (empty) attribute values.

Task: Provide a text alternative for complex images such as charts, graphs, and maps.

Provide a text alternative for complex images such as charts, graphs, and maps.

Is there a plain text which lists points on the map or sections of a flowchart? Describe all visible information. This includes graph axes, data points and labels, and the overall point the graphic is communicating.

Task: For images containing text, make sure the alt description includes the image's text.

For images containing text, make sure the alt description includes the image's text.

For example, the FedEx logo should have an alt value of "FedEx."

Headings

Heading elements (h1, h2, h3, etc.) help break up the content of the page into related "chunks" of information. They are incredibly important for helping people who use assistive technology to understand the meaning of a page or view.

Task: Use heading elements to introduce content.

Use heading elements to introduce content.

Heading elements construct a document outline, and should not be used for purely visual design.

Task: Use only one h1 element per page or view.

Use only one h1 element per page or view.

The h1 element should be used to communicate the high-level purpose of the page or view. Do not use the h1 element for a heading that does not change between pages or views (for example, the site's name).

Task: Heading elements should be written in a logical sequence.

Heading elements should be written in a logical sequence.

Task: Don't skip heading levels.

Don't skip heading levels.

For example, don't jump from a h2 to a h4, skipping a h3 element. If heading levels are being skipped for a specific visual treatment, use CSS classes instead.

Lists

Lists elements let people know a collection of items are related and if they are sequential, and how many items are present in the list grouping.

Task: Use list elements (ol, ul, and dl elements) for list content.

Use list elements (ol, ul, and dl elements) for list content.

This may include sections of related content, items visually displayed in a grid-like layout, or sibling a elements.

Controls

Controls are interactive elements such as links and buttons that let a person navigate to a destination or perform an action.

Task: Use the a element for links.

Use the a element for links.

Links should always have a href attribute, even when used in Single Page Applications (SPAs). Without a href attribute, the link will not be properly exposed to assistive technology. An example of this would be a link that uses an onclick event, in place of a href attribute.

Task: Ensure that links are recognizable as links.

Ensure that links are recognizable as links.

Color alone is not sufficient to indicate the presence of a link. Underlines are a popular and commonly-understood way to communicate the presence of link content.

Task: Ensure that controls have :focus states.

Ensure that controls have :focus states.

Visible focus styles help people determine which interactive element has keyboard focus. This lets them know that they can perform actions like activating a button or navigating to a link's destination.

Task: Use the button element for buttons.

Use the button element for buttons.

Buttons are used to submit data or perform an on-screen action which does not shift keyboard focus. You can add type="button" to a button element to prevent the browser from attempting to submit form information when activated.

Task: Provide a skip link and make sure that it is visible when focused.

Provide a skip link and make sure that it is visible when focused.

Task: Identify links that open in a new tab or window.

Identify links that open in a new tab or window.

Ideally, avoid links that open in a new tab or window. If a link does, ensure the link's behavior will be communicated in a way that is apparent to all users. Doing this will help people understand what will happen before activating the link. While this technique is technically not required for compliance, it is an often-cited area of frustration for many different kinds of assistive technology users.

Tables

Tables are a structured set of data that help people understand the relationships between different types of information.

Task: Use the table element to describe tabular data.

Use the table element to describe tabular data.

Do you need to display data in rows and columns? Use the table element.

Task: Use the th element for table headers (with appropriate scope attributes).

Use the th element for table headers (with appropriate scope attributes).

Task: Use the caption element to provide a title for the table.

Use the caption element to provide a title for the table.

The table's caption should describe what kind of information the table contains.

Forms

Forms allow people to enter information into a site for processing and manipulation. This includes things like sending messages and placing orders.

Task: All inputs in a form are associated with a corresponding label element.

All inputs in a form are associated with a corresponding label element.

Use a for/id pairing to guarantee the highest level of browser/assistive technology support.

Task: Use fieldset and legend elements where appropriate.

Use fieldset and legend elements where appropriate.

Does your form contain multiple sections of related inputs? Use fieldset to group them, and legend to provide a label for what this section is for.

Task: Inputs use autocomplete where appropriate.

Inputs use autocomplete where appropriate.

Task: Make sure that form input errors are displayed in list above the form after submission.

Make sure that form input errors are displayed in list above the form after submission.

This provides a way for assistive technology users to quickly have a high-level understanding of what issues are present in the form. This is especially important for larger forms with many inputs. Make sure that each reported error also has a link to the corresponding field with invalid input.

Task: Associate input error messaging with the input it corresponds to.

Associate input error messaging with the input it corresponds to.

Task: Make sure that error, warning, and success states are not visually communicated by just color.

Make sure that error, warning, and success states are not visually communicated by just color.

People who are color blind, who have other low vision conditions, or different cultural understandings for color may not see the state change, or understand what kind of feedback the state represents if color is the only indicator.

Media

Media includes content such as pre-recorded and live audio and video.

Task: Make sure that media does not autoplay.

Make sure that media does not autoplay.

Unexpected video and audio can be distracting and disruptive, especially for certain kinds of cognitive disability such as ADHD. Certain kinds of autoplaying video and animation can be a trigger for vestibular and seizure disorders.

Task: Ensure that media controls use appropriate markup.

Ensure that media controls use appropriate markup.

Task: Check to see that all media can be paused.

Check to see that all media can be paused.

Provide a global pause function on any media element. If the device has a keyboard, ensure that pressing the Space key can pause playback. Make sure you also don't interfere with the Space key's ability to scroll the page/view when not focusing on a form control.

Video

Video-specific checks.

Task: Confirm the presence of captions.

Confirm the presence of captions.

Captions allow a person who cannot hear the audio content of a video to still understand its content.

Task: Remove seizure triggers.

Remove seizure triggers.

Certain kinds of strobing or flashing animations will trigger seizures.

Audio

Audio-specific checks.

Task: Confirm that transcripts are available.

Confirm that transcripts are available.

Transcripts allow people who cannot hear to still understand the audio content. It also allows people to digest audio content at a pace that is comfortable to them.

Appearance

How your website app content looks in any given situation.

Task: Check your content in specialized browsing modes.

Check your content in specialized browsing modes.

Task: Increase text size to 200%.

Increase text size to 200%.

Is the content still readable? Does increasing the text size cause content to overlap?

Task: Double-check that good proximity between content is maintained.

Double-check that good proximity between content is maintained.

Task: Make sure color isn't the only way information is conveyed.

Make sure color isn't the only way information is conveyed.

Can you still see where links are among body content if everything is grayscale?

Task: Make sure instructions are not visual or audio-only.

Make sure instructions are not visual or audio-only.

Use a combination of characteristics to write cues, particularly the actual names of sections and elements, rather than just descriptions like location ("on the right") or audio ("after the tone").

Task: Use a simple, straightforward, and consistent layout.

Use a simple, straightforward, and consistent layout.

A complicated layout can be confusing to understand and use.

Animation

Content that moves, either on its own, or when triggered by a person activating a control.

Task: Ensure animations are subtle and do not flash too much.

Ensure animations are subtle and do not flash too much.

Certain kinds of strobing or flashing animations will trigger seizures. Others may be distracting and disruptive, especially for certain kinds of cognitive disability such as ADHD.

Task: Provide a mechanism to pause background video.

Provide a mechanism to pause background video.

Background video can be distracting, especially if content is placed over it.

Task: Make sure all animation obeys the prefers-reduced-motion media query.

Make sure all animation obeys the prefers-reduced-motion media query.

Remove animations when the "reduce motion" setting is activated. If an animation is necessary to communicate meaning for a concept, slow its duration down.

Color contrast

Task: Check the contrast for all normal-sized text.

Check the contrast for all normal-sized text.

Level AA compliance requires a contrast ratio of 4.5:1.

Task: Check the contrast for all large-sized text.

Check the contrast for all large-sized text.

Level AA compliance requires a contrast ratio of 3:1.

Task: Check the contrast for all icons.

Check the contrast for all icons.

Level AA compliance requires a contrast ratio of 3.0:1.

Task: Check the contrast of borders for input elements (text input, radio buttons, checkboxes, etc.).

Check the contrast of borders for input elements (text input, radio buttons, checkboxes, etc.).

Level AA compliance requires a contrast ratio of 3.0:1.

Task: Check text that overlaps images or video.

Check text that overlaps images or video.

Is text still legible?

Task: Check custom ::selection colors.

Check custom ::selection colors.

Mobile and touch

Things to check mobile experiences for.

Task: Check that the site can be rotated to any orientation.

Check that the site can be rotated to any orientation.

Does the site only allow portrait orientation?

Task: Remove horizontal scrolling.

Remove horizontal scrolling.

Requiring someone to scroll horizontally can be difficult for some, irritating for all.

Task: Ensure that button and link icons can be activated with ease.

Ensure that button and link icons can be activated with ease.

It's good to make sure things like hamburger menus, social icons, gallery viewers, and other touch controls are usable by a wide range of hand and stylus sizes.

Task: Ensure sufficient space between interactive items in order to provide a scroll area.

Ensure sufficient space between interactive items in order to provide a scroll area.

Next steps

Further reading

FEATURES

PROJECT

SITE

SOCIAL

SUPPORT

PreviousMore NotesNextFacebook Graph API

Last updated 3 years ago

Was this helpful?

In 2000, Jakob Nielsen of the Nielsen Norman Group :

Naturally, there's about taking Jakob's Law to its absolute conclusion. If we all want users to avoid having to experience different sites differently, then will all websites end up exactly the same?

In his influential 2014 book Hooked: How to Build Habit-Forming Products, Nir Eyal proposed .

One example of gamification is the Wikimedia Foundation's —users who donate get recognized with a public badge (this also incorporates another useful concept: social proof—giving your users examples of other people using your product in a certain way to encourage them to do so, too). Another frequent example is giving users points for completing certain actions, like filling in their profile information.

If you want to read more about UX patterns, check out , a really cool site laying out a bunch of research-driven UX principles and best practices.

Screen%20Shot%202021-08-29%20at%208.27.19%20PM.png
Screen%20Shot%202021-08-29%20at%208.35.39%20PM.png
Screen%20Shot%202021-08-29%20at%208.39.19%20PM.png
Screen%20Shot%202021-08-29%20at%208.46.56%20PM.png
Screen%20Shot%202021-08-29%20at%208.52.28%20PM.png

: A library of UI design patterns

: An interactive list of UI design patterns

: A big collection of UI design patterns specific to maps

This checklist uses as a reference point. The WCAG is a shared standard for web content accessibility for individuals, organizations, and governments.

AA: Ideal SupportRequired for . The A11Y Project strives for AA compliance.

Each item on this checklist has a corresponding WCAG "success criterion." Success criterion are the specific, testable rules that power the WCAG, described by a reference number and short title. For example, the rule about text resizing is called .

The issues this checklist prompts you to check for covers a wide range of disability conditions. There is no such thing as "perfect accessibility" or a site being "100% accessible." You should be wary of companies and services that make such promises. If you need professional accessibility help, use .

Write content at .

help communicate the layout and important areas of a page or view, and can allow quick access to these regions. For example, use the nav element to wrap a site's navigation, and the main element to contain the primary content of a page.

, and should not be used if the information provided is important for all people to access. An acceptable use for the title attribute would be labeling an iframe element to indicate what content it contains.

Can a person navigating with a keyboard, , voice control, or screen reader see where they currently are on the page?

Null alt attributes are also sometimes known as empty alt attributes. They are made by including no information between the opening and closing quotes of an alt attribute. Decorative images do not communicate information that is required to understand the website's overall meaning. Historically they were used for flourishes and images, but tend to be less relevant for modern websites and web apps.

should descend, based on the "depth" of the content. For example, a h4 element should not appear on a page before the first h3 element declaration. A tool such as can help you evaluate this.

A can be used to provide quick access to the main content of a page or view. This allows a person to easily bypass globally repeated content such as a website's primary navigation, or persistent search widget.

Depending on , you may also consider using scope="col" for column headers, and scope="row" for row headers. Many different kinds of assistive technology still use the scope attribute to help them understand and describe the structure of a table.

to help people more quickly, easily, and accurately fill in form fields that ask for common information (for example, name, address, phone number).

Techniques such as allow people who use assistive technology to more easily understand the difference between the input and the error message associated with it.

Examples include making sure an audio mute button has when active, or that a volume slider uses <input type="range">.

Activate . Is your content still legible? Are your icons, borders, links, form fields, and other content still present? Can you distinguish foreground content from the background?

Use to ensure people who depend on screen zoom software can still easily discover all content.

is how legible colors are when placed next to, and on top of each other.

Is the color contrast you set in your sufficient? Otherwise someone may not be able read it if they highlight it.

Some people who experience motor control issues such as may have a very difficult time scrolling past interactive items which feature zero spacing.

Remember to periodically check your site to ensure it is still accessible. The A11Y Project also strongly encourages you to verify your testing by .

TetraLogical has a good in-depth, yet still . Check it out if you want to learn more about its history and principles.

posited (Links to an external site.)
some controversy (Links to an external site.)
the Hook Model (Links to an external site.)
donation badges (Links to an external site.)
Laws of UX (Links to an external site.)
ui-patterns.com (Links to an external site.)
uipatterns.io (Links to an external site.)
Map UI Patterns (Links to an external site.)
The Web Content Accessibility Guidelines (WCAG)
multiple government and public body websites
1.4.4 Resize text
professional accessibility services
3.1.5 READING LEVEL
an 8th grade reading level
SHARE LINKTO CHECKLIST ITEM: USE PLAIN LANGUAGE AND AVOID FIGURES OF SPEECH, IDIOMS, AND COMPLICATED METAPHORS.
1.3.1 INFO AND RELATIONSHIPS
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THAT BUTTON, A, AND LABEL ELEMENT CONTENT IS UNIQUE AND DESCRIPTIVE.
1.4.8 VISUAL PRESENTATION
SHARE LINKTO CHECKLIST ITEM: USE LEFT-ALIGNED TEXT FOR LEFT-TO-RIGHT (LTR) LANGUAGES, AND RIGHT-ALIGNED TEXT FOR RIGHT-TO-LEFT (RTL) LANGUAGES.
4.1.2 NAME, ROLE, VALUE
Landmark regions
SHARE LINKTO CHECKLIST ITEM: USE LANDMARK ELEMENTS TO INDICATE IMPORTANT CONTENT REGIONS.
2.4.3 FOCUS ORDER
SHARE LINKTO CHECKLIST ITEM: ENSURE A LINEAR CONTENT FLOW.
2.4.3 FOCUS ORDER
SHARE LINKTO CHECKLIST ITEM: AVOID USING THE AUTOFOCUS ATTRIBUTE.
2.2.1 TIMING ADJUSTABLE
SHARE LINKTO CHECKLIST ITEM: ALLOW EXTENDING SESSION TIMEOUTS
4.1.2 NAME, ROLE, VALUE
The title attribute has numerous issues
SHARE LINKTO CHECKLIST ITEM: REMOVE TITLE ATTRIBUTE TOOLTIPS.
2.4.7 FOCUS VISIBLE
switch
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THERE IS A VISIBLE FOCUS STYLE FOR INTERACTIVE ELEMENTS THAT ARE NAVIGATED TO VIA KEYBOARD INPUT.
1.1.1 NON-TEXT CONTENT
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THAT ALL IMG ELEMENTS HAVE AN ALT ATTRIBUTE.
1.1.1 NON-TEXT CONTENT
spacer gif
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THAT DECORATIVE IMAGES USE NULL ALT (EMPTY) ATTRIBUTE VALUES.
1.1.1 NON-TEXT CONTENT
SHARE LINKTO CHECKLIST ITEM: PROVIDE A TEXT ALTERNATIVE FOR COMPLEX IMAGES SUCH AS CHARTS, GRAPHS, AND MAPS.
1.1.1 NON-TEXT CONTENT
SHARE LINKTO CHECKLIST ITEM: FOR IMAGES CONTAINING TEXT, MAKE SURE THE ALT DESCRIPTION INCLUDES THE IMAGE'S TEXT.
2.4.6 HEADINGS OR LABELS
SHARE LINKTO CHECKLIST ITEM: USE HEADING ELEMENTS TO INTRODUCE CONTENT.
2.4.6 HEADINGS OR LABELS
SHARE LINKTO CHECKLIST ITEM: USE ONLY ONE H1 ELEMENT PER PAGE OR VIEW.
2.4.6 HEADINGS OR LABELS
The order of heading elements
headingsMap
SHARE LINKTO CHECKLIST ITEM: HEADING ELEMENTS SHOULD BE WRITTEN IN A LOGICAL SEQUENCE.
2.4.6 HEADINGS OR LABELS
SHARE LINKTO CHECKLIST ITEM: DON'T SKIP HEADING LEVELS.
1.3.1 INFO AND RELATIONSHIPS
SHARE LINKTO CHECKLIST ITEM: USE LIST ELEMENTS (OL, UL, AND DL ELEMENTS) FOR LIST CONTENT.
1.3.1 INFO AND RELATIONSHIPS
SHARE LINKTO CHECKLIST ITEM: USE THE A ELEMENT FOR LINKS.
1.4.1 USE OF COLOR
SHARE LINKTO CHECKLIST ITEM: ENSURE THAT LINKS ARE RECOGNIZABLE AS LINKS.
2.4.7 FOCUS VISIBLE
SHARE LINKTO CHECKLIST ITEM: ENSURE THAT CONTROLS HAVE :FOCUS STATES.
1.3.1 INFO AND RELATIONSHIPS
SHARE LINKTO CHECKLIST ITEM: USE THE BUTTON ELEMENT FOR BUTTONS.
2.4.1 BYPASS BLOCKS
skip link
SHARE LINKTO CHECKLIST ITEM: PROVIDE A SKIP LINK AND MAKE SURE THAT IT IS VISIBLE WHEN FOCUSED.
G201: GIVING USERS ADVANCED WARNING WHEN OPENING A NEW WINDOW
SHARE LINKTO CHECKLIST ITEM: IDENTIFY LINKS THAT OPEN IN A NEW TAB OR WINDOW.
1.3.1 INFO AND RELATIONSHIPS
SHARE LINKTO CHECKLIST ITEM: USE THE TABLE ELEMENT TO DESCRIBE TABULAR DATA.
4.1.1 PARSING
how complex your table is
SHARE LINKTO CHECKLIST ITEM: USE THE TH ELEMENT FOR TABLE HEADERS (WITH APPROPRIATE SCOPE ATTRIBUTES).
2.4.6 HEADINGS OR LABELS
SHARE LINKTO CHECKLIST ITEM: USE THE CAPTION ELEMENT TO PROVIDE A TITLE FOR THE TABLE.
3.2.2 ON INPUT
SHARE LINKTO CHECKLIST ITEM: ALL INPUTS IN A FORM ARE ASSOCIATED WITH A CORRESPONDING LABEL ELEMENT.
1.3.1 INFO AND RELATIONSHIPS
SHARE LINKTO CHECKLIST ITEM: USE FIELDSET AND LEGEND ELEMENTS WHERE APPROPRIATE.
1.3.5 IDENTIFY INPUT PURPOSE
Providing a mechanism
SHARE LINKTO CHECKLIST ITEM: INPUTS USE AUTOCOMPLETE WHERE APPROPRIATE.
3.3.1 ERROR IDENTIFICATION
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THAT FORM INPUT ERRORS ARE DISPLAYED IN LIST ABOVE THE FORM AFTER SUBMISSION.
3.3.1 ERROR IDENTIFICATION
using aria-describedby
SHARE LINKTO CHECKLIST ITEM: ASSOCIATE INPUT ERROR MESSAGING WITH THE INPUT IT CORRESPONDS TO.
1.4.1 USE OF COLOR
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THAT ERROR, WARNING, AND SUCCESS STATES ARE NOT VISUALLY COMMUNICATED BY JUST COLOR.
1.4.2 AUDIO CONTROL
SHARE LINKTO CHECKLIST ITEM: MAKE SURE THAT MEDIA DOES NOT AUTOPLAY.
1.3.1 INFO AND RELATIONSHIPS
a pressed toggle state
SHARE LINKTO CHECKLIST ITEM: ENSURE THAT MEDIA CONTROLS USE APPROPRIATE MARKUP.
2.1.1 KEYBOARD
SHARE LINKTO CHECKLIST ITEM: CHECK TO SEE THAT ALL MEDIA CAN BE PAUSED.
1.2.2 CAPTIONS
SHARE LINKTO CHECKLIST ITEM: CONFIRM THE PRESENCE OF CAPTIONS.
2.3.1 THREE FLASHES OR BELOW THRESHOLD
SHARE LINKTO CHECKLIST ITEM: REMOVE SEIZURE TRIGGERS.
1.1.1 NON-TEXT CONTENT
SHARE LINKTO CHECKLIST ITEM: CONFIRM THAT TRANSCRIPTS ARE AVAILABLE.
1.4.1 USE OF COLOR
modes such as Windows High Contrast or Inverted Colors
SHARE LINKTO CHECKLIST ITEM: CHECK YOUR CONTENT IN SPECIALIZED BROWSING MODES.
1.4.4 RESIZE TEXT
SHARE LINKTO CHECKLIST ITEM: INCREASE TEXT SIZE TO 200%.
1.3.3 SENSORY CHARACTERISTICS
the straw test
SHARE LINKTO CHECKLIST ITEM: DOUBLE-CHECK THAT GOOD PROXIMITY BETWEEN CONTENT IS MAINTAINED.
1.4.1 USE OF COLOR
SHARE LINKTO CHECKLIST ITEM: MAKE SURE COLOR ISN'T THE ONLY WAY INFORMATION IS CONVEYED.
1.3.3 SENSORY CHARACTERISTICS
SHARE LINKTO CHECKLIST ITEM: MAKE SURE INSTRUCTIONS ARE NOT VISUAL OR AUDIO-ONLY.
1.4.10 REFLOW
SHARE LINKTO CHECKLIST ITEM: USE A SIMPLE, STRAIGHTFORWARD, AND CONSISTENT LAYOUT.
2.3.1 THREE FLASHES OR BELOW THRESHOLD
SHARE LINKTO CHECKLIST ITEM: ENSURE ANIMATIONS ARE SUBTLE AND DO NOT FLASH TOO MUCH.
2.2.2 PAUSE, STOP, HIDE
SHARE LINKTO CHECKLIST ITEM: PROVIDE A MECHANISM TO PAUSE BACKGROUND VIDEO.
2.3.3 ANIMATION FROM INTERACTIONS
SHARE LINKTO CHECKLIST ITEM: MAKE SURE ALL ANIMATION OBEYS THE PREFERS-REDUCED-MOTION MEDIA QUERY.
Color contrast
1.4.3 CONTRAST
SHARE LINKTO CHECKLIST ITEM: CHECK THE CONTRAST FOR ALL NORMAL-SIZED TEXT.
1.4.3 CONTRAST
SHARE LINKTO CHECKLIST ITEM: CHECK THE CONTRAST FOR ALL LARGE-SIZED TEXT.
1.4.11 NON-TEXT CONTRAST
SHARE LINKTO CHECKLIST ITEM: CHECK THE CONTRAST FOR ALL ICONS.
1.4.11 NON-TEXT CONTRAST
SHARE LINKTO CHECKLIST ITEM: CHECK THE CONTRAST OF BORDERS FOR INPUT ELEMENTS (TEXT INPUT, RADIO BUTTONS, CHECKBOXES, ETC.).
1.4.3 CONTRAST
SHARE LINKTO CHECKLIST ITEM: CHECK TEXT THAT OVERLAPS IMAGES OR VIDEO.
1.4.3 CONTRAST
::selection CSS declaration
SHARE LINKTO CHECKLIST ITEM: CHECK CUSTOM ::SELECTION COLORS.
1.3.4 ORIENTATION
SHARE LINKTO CHECKLIST ITEM: CHECK THAT THE SITE CAN BE ROTATED TO ANY ORIENTATION.
1.4.10 REFLOW
SHARE LINKTO CHECKLIST ITEM: REMOVE HORIZONTAL SCROLLING.
2.5.5 TARGET SIZE
SHARE LINKTO CHECKLIST ITEM: ENSURE THAT BUTTON AND LINK ICONS CAN BE ACTIVATED WITH EASE.
2.4.1 BYPASS BLOCKS
hand tremors
SHARE LINKTO CHECKLIST ITEM: ENSURE SUFFICIENT SPACE BETWEEN INTERACTIVE ITEMS IN ORDER TO PROVIDE A SCROLL AREA.
hiring a professional tester
high-level explanation of the WCAG
Posts
Checklist
Resources
About
Contribute
Values
Team
Authors
Announcements
Spotlight
Code of Conduct
Accessibility Statement
Contributing Guidelines
Content Style Guide
Privacy and Security
Contact
Twitter
LinkedIn
Newsletter
RSS
Sponsorship
Open Collective
Write for Us
Good First Issues
Project Roadmap
Freebiesbug
Sketch App Sources
Figma Community
Uplabs
GrapicBurger
InvisionApp
Freebiesketch
100 Daily UI
Figma Resources
UI Space
CodeMyUI
Hero Patterns
Adobe Color
Coolors
Colormind
Color Hunt
Google Material Color Tool
ColorSpace
unDraw
DrawKit
Blush
404 illustrations
Open Peeps
Absurd Design
Manypixels
Avataaars
Freellustrations
Unsplash
Pexels
Stock Snap
Pixabay
Burst
PicJumbo
Feather Icons
Streamline Icons
Material Icons
Font Awesome
Remix Icon
Noun Project
CSS.gg
Ikonate
Tabler Icons
InVision Design Forward Fund. Apply now.
Go make things. Learn Vanilla JavaScript. Get daily developer tips.
Assistiv Labs. Instantly test with real screen readers and more. Get started.
A11Y Collective. Online courses in web accessibility. Increase your knowledge base and add accessible code, design, or content to your skill set. Sign up for a course.
Be Inclusive. Tired of tracking audits in spreadsheets? Focus on what really matters, let us simplify the rest. Try it free for a week!
Sponsor The A11Y Project. Learn how.
Fable.