Vulkan API
Links
Rendy - Yet another Vulkan based rendering engine.
Vulkano - Rust wrapper around the Vulkan graphics API.
Ash - Vulkan bindings for Rust.
NVK - Vulkan API for JavaScript/TypeScript.
clspv - Prototype compiler for a subset of OpenCL C to Vulkan compute shaders.
LegitEngine - Rendergraph-based graphical framework for Vulkan.
DXVK - Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine.
VUDA - Header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
gfxreconstruct - Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior.
Vulkan Samples - Collection of Vulkan C++ sample applications. (Version 2)
vpp - Modern C++ vulkan utility library.
Yave - Yet Another Vulkan Engine.
RPi-VK-Driver - Low level GPU driver for the Broadcom Videocore IV GPU that implements a subset of the Vulkan standard. (HN)
Amber - Multi-API shader test framework.
MoltenVK - Vulkan Portability implementation.
Vulkan-Hpp - C++ Bindings for Vulkan.
vkbind - Single file Vulkan API loader.
Vulkan Ecosystem Components - Provides Khronos official Vulkan Tools and Utilities for Windows, Linux, Android, and MacOS.
Vulkan Kompute - Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases.
renderer_prototype - Vulkan renderer built on top of atelier-assets. The objective of this repo is to build a scalable, flexible, data driven renderer.
Vulkan Diagrams - Diagrams showing relationships between Vulkan objects and how they're used.
TAA-STAR - C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques.
vkvg - Vulkan 2D graphics library.
Vulkan Ecosystem Tools - Tools to aid in Vulkan development including useful layers, trace and replay, and tests.
VulkanSceneGraph - Modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. (Web)
Vulkan-Headers - Vulkan Header files and API registry.
vulkan-renderer - New 3D game engine using modern C++ and Vulkan API.
Vulkan Performance Layers - Vulkan layers to measure pipeline performance and analyze frame times.
TTauri GUI library - Low Latency GUI on top of Vulkan.
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