Vulkan API
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- Yet another Vulkan based rendering engine.
- Rust wrapper around the Vulkan graphics API.
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- Vulkan bindings for Rust.
- Vulkan API for JavaScript/TypeScript.
- Prototype compiler for a subset of OpenCL C to Vulkan compute shaders.
- Rendergraph-based graphical framework for Vulkan.
- Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine.
- Header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior.
- Collection of Vulkan C++ sample applications. ()
- Modern C++ vulkan utility library.
- Yet Another Vulkan Engine.
- Low level GPU driver for the Broadcom Videocore IV GPU that implements a subset of the Vulkan standard. ()
- Multi-API shader test framework.
- Vulkan Portability implementation.
- C++ Bindings for Vulkan.
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- Single file Vulkan API loader.
- Provides Khronos official Vulkan Tools and Utilities for Windows, Linux, Android, and MacOS.
- Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases.
- Vulkan renderer built on top of atelier-assets. The objective of this repo is to build a scalable, flexible, data driven renderer.
- Diagrams showing relationships between Vulkan objects and how they're used.
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques.
- Vulkan 2D graphics library.
- Tools to aid in Vulkan development including useful layers, trace and replay, and tests.
- Modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. ()
- Vulkan Header files and API registry.
- New 3D game engine using modern C++ and Vulkan API.
- Vulkan layers to measure pipeline performance and analyze frame times.
- GPU interactive scientific data visualization with Vulkan. ()
- Low Latency GUI on top of Vulkan.