symbol-tree
Turn any collection of objects into its own efficient tree or linked list using Symbol.
This library has been designed to provide an efficient backing data structure for DOM trees. You can also use this library as an efficient linked list. Any meta data is stored on your objects directly, which ensures any kind of insertion or deletion is performed in constant time. Because an ES6 Symbol is used, the meta data does not interfere with your object in any way.
Node.js 4+, io.js and modern browsers are supported.
Example
A linked list:
const SymbolTree = require('symbol-tree');
const tree = new SymbolTree();
let a = {foo: 'bar'}; // or `new Whatever()`
let b = {foo: 'baz'};
let c = {foo: 'qux'};
tree.insertBefore(b, a); // insert a before b
tree.insertAfter(b, c); // insert c after b
console.log(tree.nextSibling(a) === b);
console.log(tree.nextSibling(b) === c);
console.log(tree.previousSibling(c) === b);
tree.remove(b);
console.log(tree.nextSibling(a) === c);A tree:
const SymbolTree = require('symbol-tree');
const tree = new SymbolTree();
let parent = {};
let a = {};
let b = {};
let c = {};
tree.prependChild(parent, a); // insert a as the first child
tree.appendChild(parent,c ); // insert c as the last child
tree.insertAfter(a, b); // insert b after a, it now has the same parent as a
console.log(tree.firstChild(parent) === a);
console.log(tree.nextSibling(tree.firstChild(parent)) === b);
console.log(tree.lastChild(parent) === c);
let grandparent = {};
tree.prependChild(grandparent, parent);
console.log(tree.firstChild(tree.firstChild(grandparent)) === a);See api.md for more documentation.
Testing
Make sure you install the dependencies first:
npm installYou can now run the unit tests by executing:
npm testThe line and branch coverage should be 100%.
API Documentation
symbol-tree
Author: Joris van der Wel joris@jorisvanderwel.com
- .initialize(object) ⇒ - Object
- .hasChildren(object) ⇒ - Boolean
- .firstChild(object) ⇒ - Object
- .lastChild(object) ⇒ - Object
- .previousSibling(object) ⇒ - Object
- .nextSibling(object) ⇒ - Object
- .parent(object) ⇒ - Object
- .lastInclusiveDescendant(object) ⇒ - Object
- .preceding(object, [options]) ⇒ - Object
- .following(object, [options]) ⇒ - Object
- .childrenToArray(parent, [options]) ⇒ - Array.<Object>
- .ancestorsToArray(object, [options]) ⇒ - Array.<Object>
- .treeToArray(root, [options]) ⇒ - Array.<Object>
- .childrenIterator(parent, [options]) ⇒ - Object
- .previousSiblingsIterator(object) ⇒ - Object
- .nextSiblingsIterator(object) ⇒ - Object
- .ancestorsIterator(object) ⇒ - Object
- .treeIterator(root, options) ⇒ - Object
- .index(child) ⇒ - Number
- .childrenCount(parent) ⇒ - Number
- .compareTreePosition(left, right) ⇒ - Number
- .remove(removeObject) ⇒ - Object
 
 
SymbolTree ⏏
Kind: Exported class
new SymbolTree([description])
[description]
string
"'SymbolTree data'"
Description used for the Symbol
symbolTree.initialize(object) ⇒ Object
ObjectYou can use this function to (optionally) initialize an object right after its creation, to take advantage of V8's fast properties. Also useful if you would like to freeze your object.
O(1)
Kind: instance method of SymbolTree
Returns: Object - object
object
Object
symbolTree.hasChildren(object) ⇒ Boolean
BooleanReturns true if the object has any children. Otherwise it returns false.
- O(1)
Kind: instance method of SymbolTree
object
Object
symbolTree.firstChild(object) ⇒ Object
ObjectReturns the first child of the given object.
- O(1)
Kind: instance method of SymbolTree
object
Object
symbolTree.lastChild(object) ⇒ Object
ObjectReturns the last child of the given object.
- O(1)
Kind: instance method of SymbolTree
object
Object
symbolTree.previousSibling(object) ⇒ Object
ObjectReturns the previous sibling of the given object.
- O(1)
Kind: instance method of SymbolTree
object
Object
symbolTree.nextSibling(object) ⇒ Object
ObjectReturns the next sibling of the given object.
- O(1)
Kind: instance method of SymbolTree
object
Object
symbolTree.parent(object) ⇒ Object
ObjectReturn the parent of the given object.
- O(1)
Kind: instance method of SymbolTree
object
Object
symbolTree.lastInclusiveDescendant(object) ⇒ Object
ObjectFind the inclusive descendant that is last in tree order of the given object.
- O(n)(worst case) where- nis the depth of the subtree of- object
Kind: instance method of SymbolTree
object
Object
symbolTree.preceding(object, [options]) ⇒ Object
ObjectFind the preceding object (A) of the given object (B). An object A is preceding an object B if A and B are in the same tree and A comes before B in tree order.
- O(n)(worst case)
- O(1)(amortized when walking the entire tree)
Kind: instance method of SymbolTree
object
Object
[options]
Object
[options.root]
Object
If set, root must be an inclusive ancestor of the return value (or else null is returned). This check assumes that root is also an inclusive ancestor of the given object
symbolTree.following(object, [options]) ⇒ Object
ObjectFind the following object (A) of the given object (B). An object A is following an object B if A and B are in the same tree and A comes after B in tree order.
- O(n)(worst case) where- nis the amount of objects in the entire tree
- O(1)(amortized when walking the entire tree)
Kind: instance method of SymbolTree
object
Object
[options]
Object
[options.root]
Object
If set, root must be an inclusive ancestor of the return value (or else null is returned). This check assumes that root is also an inclusive ancestor of the given object
[options.skipChildren]
Boolean
false
If set, ignore the children of object
symbolTree.childrenToArray(parent, [options]) ⇒ Array.<Object>
Array.<Object>Append all children of the given object to an array.
- O(n)where- nis the amount of children of the given- parent
Kind: instance method of SymbolTree
parent
Object
[options]
Object
[options.array]
Array.<Object>
[]
[options.filter]
function
Function to test each object before it is added to the array. Invoked with arguments (object). Should return true if an object is to be included.
[options.thisArg]
*
Value to use as this when executing filter.
symbolTree.ancestorsToArray(object, [options]) ⇒ Array.<Object>
Array.<Object>Append all inclusive ancestors of the given object to an array.
- O(n)where- nis the amount of ancestors of the given- object
Kind: instance method of SymbolTree
object
Object
[options]
Object
[options.array]
Array.<Object>
[]
[options.filter]
function
Function to test each object before it is added to the array. Invoked with arguments (object). Should return true if an object is to be included.
[options.thisArg]
*
Value to use as this when executing filter.
symbolTree.treeToArray(root, [options]) ⇒ Array.<Object>
Array.<Object>Append all descendants of the given object to an array (in tree order).
- O(n)where- nis the amount of objects in the sub-tree of the given- object
Kind: instance method of SymbolTree
root
Object
[options]
Object
[options.array]
Array.<Object>
[]
[options.filter]
function
Function to test each object before it is added to the array. Invoked with arguments (object). Should return true if an object is to be included.
[options.thisArg]
*
Value to use as this when executing filter.
symbolTree.childrenIterator(parent, [options]) ⇒ Object
ObjectIterate over all children of the given object
- O(1)for a single iteration
Kind: instance method of SymbolTree
Returns: Object - An iterable iterator (ES6)
parent
Object
[options]
Object
[options.reverse]
Boolean
false
symbolTree.previousSiblingsIterator(object) ⇒ Object
ObjectIterate over all the previous siblings of the given object. (in reverse tree order)
- O(1)for a single iteration
Kind: instance method of SymbolTree
Returns: Object - An iterable iterator (ES6)
object
Object
symbolTree.nextSiblingsIterator(object) ⇒ Object
ObjectIterate over all the next siblings of the given object. (in tree order)
- O(1)for a single iteration
Kind: instance method of SymbolTree
Returns: Object - An iterable iterator (ES6)
object
Object
symbolTree.ancestorsIterator(object) ⇒ Object
ObjectIterate over all inclusive ancestors of the given object
- O(1)for a single iteration
Kind: instance method of SymbolTree
Returns: Object - An iterable iterator (ES6)
object
Object
symbolTree.treeIterator(root, options) ⇒ Object
ObjectIterate over all descendants of the given object (in tree order).
Where n is the amount of objects in the sub-tree of the given root:
- O(n)(worst case for a single iteration)
- O(n)(amortized, when completing the iterator)
Kind: instance method of SymbolTree
Returns: Object - An iterable iterator (ES6)
root
Object
options
Object
[options.reverse]
Boolean
false
symbolTree.index(child) ⇒ Number
NumberFind the index of the given object (the number of preceding siblings).
- O(n)where- nis the amount of preceding siblings
- O(1)(amortized, if the tree is not modified)
Kind: instance method of SymbolTree
Returns: Number - The number of preceding siblings, or -1 if the object has no parent
child
Object
symbolTree.childrenCount(parent) ⇒ Number
NumberCalculate the number of children.
- O(n)where- nis the amount of children
- O(1)(amortized, if the tree is not modified)
Kind: instance method of SymbolTree
parent
Object
symbolTree.compareTreePosition(left, right) ⇒ Number
NumberCompare the position of an object relative to another object. A bit set is returned:
- DISCONNECTED : 1 
- PRECEDING : 2 
- FOLLOWING : 4 
- CONTAINS : 8 
- CONTAINED_BY : 16 
The semantics are the same as compareDocumentPosition in DOM, with the exception that DISCONNECTED never occurs with any other bit.
where n and m are the amount of ancestors of left and right; where o is the amount of children of the lowest common ancestor of left and right:
- O(n + m + o)(worst case)
- O(n + m)(amortized, if the tree is not modified)
Kind: instance method of SymbolTree
left
Object
right
Object
symbolTree.remove(removeObject) ⇒ Object
ObjectRemove the object from this tree. Has no effect if already removed.
- O(1)
Kind: instance method of SymbolTree
Returns: Object - removeObject
removeObject
Object
symbolTree.insertBefore(referenceObject, newObject) ⇒ Object
ObjectInsert the given object before the reference object. newObject is now the previous sibling of referenceObject.
- O(1)
Kind: instance method of SymbolTree
Returns: Object - newObject
Throws:
- ErrorIf the newObject is already present in this SymbolTree
referenceObject
Object
newObject
Object
symbolTree.insertAfter(referenceObject, newObject) ⇒ Object
ObjectInsert the given object after the reference object. newObject is now the next sibling of referenceObject.
- O(1)
Kind: instance method of SymbolTree
Returns: Object - newObject
Throws:
- ErrorIf the newObject is already present in this SymbolTree
referenceObject
Object
newObject
Object
symbolTree.prependChild(referenceObject, newObject) ⇒ Object
ObjectInsert the given object as the first child of the given reference object. newObject is now the first child of referenceObject.
- O(1)
Kind: instance method of SymbolTree
Returns: Object - newObject
Throws:
- ErrorIf the newObject is already present in this SymbolTree
referenceObject
Object
newObject
Object
symbolTree.appendChild(referenceObject, newObject) ⇒ Object
ObjectInsert the given object as the last child of the given reference object. newObject is now the last child of referenceObject.
- O(1)
Kind: instance method of SymbolTree
Returns: Object - newObject
Throws:
- ErrorIf the newObject is already present in this SymbolTree
referenceObject
Object
newObject
Object
Last updated
Was this helpful?
